De jure drift ck2
The Viking trait can now only be gained by adults Mercenary ships will no longer spawn in major rivers Made the Chancellor job to improve relations more effective Court Chaplain job events no longer restricted to men for pagans Fixed a bug with decadence revolts ending strangely on the attacking ruler's death Fixed a problem with the decadence invasion event Slavic, Baltic and Finnish Pagans now get a bonus to their levy sizes, at the cost of their garrison bonus Added the "Ghanan Band" mercenary company Lowered the spawn rate of TOG rebels by 20% Fixed an issue where the primary heir under Gavelkind would not inherit the capital county The Jomsvikings now reform if the Norse reformation takes place Tengri Pagans are now limited to Agnatic succession Fixed a bug with many vassalizing casus bellis where the target's own counties would be seized when they should not be Subjugated rulers of another religion now get a smaller opinion bonus vs the winner, lasting for a shorter time Characters with the "Become King" ambition and access to the subjugation CB can no longer move their capital out of the de jure kingdom (Unless you have the 'Become King' ambition.) The Subjugation CB can now only be used once per lifetime instead of every 10 years. Norse Pagans can no longer employ the coastal conquest CB against other pagans (neighboring counties can still be taken though) Tweaked the religion colors to make them more distinct Added missing name of the Reformed Aztec Church title Endgame screen now shows correct score for characters Added missing Bektashi religion description
The 'Prepare Invasion' action is now shown but grayed out if you are at war with the recipient The 'Grant Independence' action is no longer even shown if the recipient is not your vassal Nicknames are now shown for heads of religion Fixed some tooltips in the settlement view not showing building levels with the name Buildings requiring a coastal province now show up in the tech tooltip even if the capital is not coastal Bishops no longer wear pope hats, but the pope does The CoAs of titles named after a dynasty now match the dynasty CoA
Scripted a lot of CoAs for various dynasties Adjusted the random CoA colors and color choices
#De jure drift ck2 mod#
Added lots of portrait fixes from the "CK2 Portrait Fixes" mod by zebez Disallowed destruction of non-titular titles under Gavelkind Tweaked cross-religion Pagan marriage acceptanceġ.10 and 1.101 beta save games should be fully compatible. Fixed a bug in the diplo AI where it would consider other lowborn characters to be its own dynasty Fixed an issue where, in many cases, under Gavelkind the AI would not create a second duchy even to form a kingdom Fixed a bug where patrician AI would go braindead for a long time after resign/reload Fixed an issue with save game corruption after loading a game and saving before unpausing Fixed raised armies being counted twice for max troops calculations used by some interfaces and some AI calculations Fixed a bug where creating a kingdom or empire would not always initialize Crown Laws correctly The Seljuks now appear a bit further south, in Dashhowuz rather than Kyzylorda Fixed a crash with deleted characters in a title's previous holder list
Boosted the heavy infantry morale bonus given by the Aztec Jaguar Warrior Lodge Added level three Castle Fortifications to Constantinople Human played vassals of the Magyars now get to keep their Ukrainian lands when Hungary forms Added Zoroastrian Crusade target weights to appropriate titles Independent kingdoms can no longer drift out of their de jure empires Kingdoms with a king can now also de jure drift into empires 867: Slightly strengthened the initial Magyar army 867: Gave Almos, the ruler of the Magyars, and his son Arpad scripted traits You can no longer become a truce breaker from failed imprisonments or title revokations, or wars from events, plots or factions Westfriesland is no longer "Ocean" terrain Patricians with no landed holdings now correctly get some random courtiers (which they can, for example, marry) Changed the way levies reinforce (to fix a rounding bug.) This will overall reduce levy reinforcement rates a bit. Wikipedia links should now work on linux It is no longer possible to start building Theodosian walls outside of Constantinople Fixed a tooltip bug in the effect 'gender_succ' Fixed incorrect AI reasoning text string "X is my lover" All v1.10x save games should be fully compatible.